Telimoor

Telimoor is a mostly mixed terrain of plains, forests, and mountains scattered over the land. The common races are humans and elves, but there is an abundant amount of mixed races as well. The monarchy is held by the Wisehall family.

 

 The Capital:  High Tower

 High Tower is a walled-in city that is open to the free peoples of Telimoor. This is the trade hub of the country and where the military and the royal family is located.

 Settlements: 

Grey Ditch: A medium sized trading post on the border of Zerdune. This is the main hub between the two countries. It has some homes but the main draw is a inn (The shy Wendigo) and a trading shop where folks bring supplies, animal hides, meat, etc.

Fallholt: A town that is built on the border of Marshwood. The towns people have split loyalties between the two countries, going as far to draw an actual line between the inn that sits in the center. The town has two mayors, two gnome brothers.

 Points of Interests: 

 Factions: 

Trapper's Guild: A guild of hunters who hunt big game and exotic beasts.

Farmer's Guild: A group of farming families that support one another and the guild leader ensures the farmers are protect and they have what they need to thrive.

Thieve's guild: A underground of group of thieves, the city of High Tower has put out many bounties to bring an end to this organization.

Merchant's Guild: This guild is based out of Zerdune but they operate all over the world.

Major conflict:

Telimoor has been at war with Marshwood for years. This conflict has been over territory lines.

There has been little bloodshed over this, mostly just trade wars and sanctions against one and other.

 Major export: 

The finest horses in all of Virillia. They are the fastest and strongest in all of the world, according to those who live in Telimoor.

Having the fairest climate Telimoor’s farmers also create a lot of produce that is exported out of the country.